about ring worlds

Ring Worlds is a Tabletop RPG project with a desired end game to be distributed as a standalone campaign book to be played alongside the 5th edition of Dungeons & Dragons as well as played in the Tezos Blockchain with in-game rewards. It will follow the play-to-earn model and we want our players/collectors and potential Dungeon Masters to be able to build upon the Ring Worlds and follow their ideas in order to get the best experience out of Ring Worlds!

Where do the tezos
from primary sales go?

Tezos made from Primary sales mainly go back into the project. Here is a short breakdown:

– Illustrators / Collaborators (50%) – Both Creator and any collaborations.
– Liquidity for Game/DAO Coin (Starting from 2022) (10%)
– Team (40%) – As of Q4 2021 Ring Worlds is using freelance for communication and writers for assisting with the main campaign creation of the game. We are going to expand towards developers, designers and cover any position the team may need.

Keep in mind these percentages are a subject of change, we are exploring much of it ourselves.

What about
secondary sales?

Secondary sales make up for 15% of the sale someone makes. Which is scalable of course. We know that 15% can be a bit high, but since we are just starting out is making more sense for early things to provide more passive income for the project.

We will be monitoring how the secondary market of Ring Worlds is going and adjust the percentages to offer more to the community and our team depending on the necessities of the project.

For the time being the percentages reflect the ones on the primary sales, but this is a subject to change as we observe and learn from it.

Where is Ring Worlds
Headed in the future?

About the creator

My name is Matthew Tsirides, I’m the creator of the Ring Worlds and a professional Illustrator & Designer. I studied Audio/Visual Arts at the Ionian University of Corfu. I currently reside in Athens, Greece where I work to bring Ring Worlds to life.

find me and ring worlds